Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.5306]
    Renderer: NVIDIA GeForce GTX 770
    Vendor:   NVIDIA
    VRAM:     1990 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1200 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
C:\Users\Decaff\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.256231 ms
C:\Users\Decaff\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 2506.
Total: 5.767659 ms (FindLiveObjects: 0.094094 ms CreateObjectMapping: 0.221597 ms MarkObjects: 4.851540 ms  DeleteObjects: 0.121066 ms)

SteamManager initialized
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

User has Steam License
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.329177 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2540.
Total: 5.561694 ms (FindLiveObjects: 0.056088 ms CreateObjectMapping: 0.229259 ms MarkObjects: 4.852153 ms  DeleteObjects: 0.007968 ms)

UnloadTime: 0.341744 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 2627.
Total: 9.715340 ms (FindLiveObjects: 0.058847 ms CreateObjectMapping: 0.226807 ms MarkObjects: 4.922647 ms  DeleteObjects: 4.045453 ms)

UnloadTime: 0.369328 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 2627.
Total: 5.715248 ms (FindLiveObjects: 0.059766 ms CreateObjectMapping: 0.224968 ms MarkObjects: 4.939811 ms  DeleteObjects: 0.068042 ms)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Mono.Security.dll (this message is harmless)
8 8
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.404882 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 3256.
Total: 7.816285 ms (FindLiveObjects: 0.126583 ms CreateObjectMapping: 0.262974 ms MarkObjects: 6.600718 ms  DeleteObjects: 0.353391 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13158 unused Assets to reduce memory usage. Loaded Objects now: 68941.
Total: 87.079468 ms (FindLiveObjects: 4.692468 ms CreateObjectMapping: 3.504179 ms MarkObjects: 62.204170 ms  DeleteObjects: 16.244339 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 39.204639 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 33452 unused Assets to reduce memory usage. Loaded Objects now: 9837.
Total: 148.362625 ms (FindLiveObjects: 1.205146 ms CreateObjectMapping: 5.226386 ms MarkObjects: 75.977531 ms  DeleteObjects: 65.427910 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13154 unused Assets to reduce memory usage. Loaded Objects now: 75300.
Total: 161.947174 ms (FindLiveObjects: 5.496716 ms CreateObjectMapping: 5.051376 ms MarkObjects: 128.927643 ms  DeleteObjects: 22.022421 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 38.591034 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 39852 unused Assets to reduce memory usage. Loaded Objects now: 9847.
Total: 173.985153 ms (FindLiveObjects: 1.439309 ms CreateObjectMapping: 5.353889 ms MarkObjects: 76.442795 ms  DeleteObjects: 90.213707 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13167 unused Assets to reduce memory usage. Loaded Objects now: 75360.
Total: 164.867477 ms (FindLiveObjects: 5.930716 ms CreateObjectMapping: 5.389136 ms MarkObjects: 129.988434 ms  DeleteObjects: 23.036617 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Secure Airfield No 1. 
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: -10.529575>-15.45725
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 60.127964 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 91565 unused Assets to reduce memory usage. Loaded Objects now: 9404.
Total: 568.393433 ms (FindLiveObjects: 4.368501 ms CreateObjectMapping: 13.180594 ms MarkObjects: 115.205772 ms  DeleteObjects: 435.064789 ms)

8 8
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.530952 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 9621.
Total: 119.876480 ms (FindLiveObjects: 0.313239 ms CreateObjectMapping: 1.127295 ms MarkObjects: 116.628227 ms  DeleteObjects: 1.223535 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13215 unused Assets to reduce memory usage. Loaded Objects now: 72840.
Total: 216.727081 ms (FindLiveObjects: 5.376263 ms CreateObjectMapping: 5.162941 ms MarkObjects: 182.996155 ms  DeleteObjects: 22.681694 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Capture fuel depots.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unlocking Steam Achievement: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Storing Steam Stats: True
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.250835>4.5577
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6.82378966666667>4.46745
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.245085>4.55195000000001
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.247835>4.5212
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6.653604>4.43095
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 6.84436866666667>4.43095
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.29998700000001>4.5143
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.243935>4.5143
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 7.303287>4.5212
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 510760143B | peak: 0B | reserved: 618758654B 

[ ALLOC_GFX ] used: 406152657B | peak: 0B | reserved: 424078504B 

[ ALLOC_CACHEOBJECTS ] used: 321548B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 5799996B | peak: 0B | reserved: 12582912B 
Could not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 510760143B | peak: 0B | reserved: 618758654B 

[ ALLOC_GFX ] used: 406152657B | peak: 0B | reserved: 424078504B 

[ ALLOC_CACHEOBJECTS ] used: 321548B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 5799996B | peak: 0B | reserved: 12582912B 

 
(Filename:  Line: 920)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific;C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Decaff'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific.exe:Order of Battle - Pacific.exe (01030000), size: 12288000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific.exe', fileVersion: 4.6.5.47901
C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (778B0000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.18869
C:\Windows\syswow64\kernel32.dll:kernel32.dll (76950000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.18869
C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (76D50000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.18869
C:\Windows\system32\HID.DLL:HID.DLL (67E50000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (75EF0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (771A0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (76A60000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.18532
C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (75220000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.18869
C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (75210000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
C:\Windows\SysWOW64\sechost.dll:sechost.dll (76620000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7601.18869
C:\Windows\syswow64\NSI.dll:NSI.dll (76590000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\USER32.dll:USER32.dll (76640000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\GDI32.dll:GDI32.dll (77390000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.18778
C:\Windows\syswow64\LPK.dll:LPK.dll (75ED0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7601.18768
C:\Windows\syswow64\USP10.dll:USP10.dll (76210000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.18454
C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (76BB0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.18869
C:\Windows\system32\VERSION.dll:VERSION.dll (75140000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\ole32.dll:ole32.dll (77030000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (76DA0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75280000), size: 12890112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.18762
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (58420000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (654F0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (578E0000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (72B20000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18768
C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (771F0000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (75FA0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (76740000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.18679
C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (762B0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
C:\Windows\system32\dwmapi.dll:dwmapi.dll (74810000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7601.18796
C:\Windows\system32\WINMM.dll:WINMM.dll (72DF0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MSACM32.dll:MSACM32.dll (67520000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\IMM32.dll:IMM32.dll (76C60000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (762D0000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7601.18731
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (72380000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (72DD0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (72DC0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (71A70000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (71A20000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\apphelp.dll:apphelp.dll (71760000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.18777
C:\Windows\AppPatch\AcLayers.DLL:AcLayers.DLL (57320000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcLayers.DLL', fileVersion: 6.1.7601.17974
C:\Windows\syswow64\USERENV.dll:USERENV.dll (763A0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\profapi.dll:profapi.dll (77190000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\syswow64\profapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (750E0000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
C:\Windows\system32\MPR.dll:MPR.dll (725C0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (571C0000), size: 1380352 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer.dll', fileVersion: 2.81.34.6
C:\Windows\syswow64\psapi.dll:psapi.dll (77880000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\psapi.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Mono\mono.dll'
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (719E0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
C:\Windows\system32\uxtheme.dll:uxtheme.dll (74830000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\d3d9.dll:d3d9.dll (744D0000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (744C0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\nvd3dum.dll:nvd3dum.dll (51660000), size: 12836864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvd3dum.dll', fileVersion: 9.18.13.5306
C:\Windows\system32\nvspcap.dll:nvspcap.dll (06BB0000), size: 1327104 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvspcap.dll', fileVersion: 2.4.5.28
C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (764F0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (763C0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (76520000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\powrprof.dll:powrprof.dll (72430000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\powrprof.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll:nvSCPAPI.dll (63770000), size: 1236992 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll', fileVersion: 7.17.13.5306
C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (6FA10000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (711D0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (64F20000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (73250000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (693A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (68C40000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
C:\Windows\system32\msacm32.drv:msacm32.drv (68AD0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (69330000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dsound.dll:dsound.dll (681B0000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (77420000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (05C20000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll:CSteamworks.dll (57410000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll', fileVersion: 1.20.0.0
C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\steam_api.dll:steam_api.dll (56030000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Order of Battle  Pacific\steam_api.dll', fileVersion: 2.59.51.43
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (38000000), size: 9617408 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 2.81.34.6
C:\Windows\syswow64\imagehlp.dll:imagehlp.dll (76E00000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\imagehlp.dll', fileVersion: 6.1.7601.18288
C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (5B140000), size: 1118208 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 2.81.34.6
C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (63A10000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 2.81.34.6
C:\Windows\system32\Secur32.dll:Secur32.dll (71850000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.18869
C:\Program Files (x86)\Steam\steam.dll:steam.dll (55580000), size: 1273856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steam.dll'
C:\Program Files (x86)\Steam\Steam2.dll:Steam2.dll (50070000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\Steam2.dll', fileVersion: 2.0.2117.156
C:\Program Files (x86)\Steam\DbgHelp.dll:DbgHelp.dll (530E0000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
C:\Windows\system32\mscms.dll:mscms.dll (68BC0000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\icm32.dll:icm32.dll (68B80000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (711C0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\NLAapi.dll:NLAapi.dll (743C0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NLAapi.dll', fileVersion: 6.1.7601.18685
C:\Windows\system32\napinsp.dll:napinsp.dll (748C0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\napinsp.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (711A0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\winrnr.dll:winrnr.dll (71190000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (69D50000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4232.0
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (69D00000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (69D40000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (0FFE0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.18741
C:\Windows\system32\rsaenh.dll:rsaenh.dll (16F90000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385

========== OUTPUTING STACK TRACE ==================

(0x011AB9DF) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9080f
(0x0112D0AB) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x11edb
(0x01037DD6) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x0103843C) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x01038A9F) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x010395A9) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x01039A19) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x01039C27) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x0111DA64) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2894
(0x0111DDAA) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2bda
(0x0111DE19) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2c49
(0x0111E1BF) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2fef
(0x0129AA1D) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x17f84d
(0x05B09D40) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Object:Internal_CloneSingle (UnityEngine.Object) + 0x28 (05B09D18 05B09D64) [05584E70 - Unity Root Domain] + 0x0
(0x05B09CC4) (Mono JIT code): (filename not available):  UnityEngine.Object:Instantiate (UnityEngine.Object) + 0x24 (05B09CA0 05B09CC9) [05584E70 - Unity Root Domain] + 0x0
(0x1CFDE619) (Mono JIT code): (filename not available):  EffectManager:PlayEffect (Effect,UnityEngine.Transform,UnityEngine.Vector3,System.Collections.Generic.List`1<int>) + 0xc1 (1CFDE558 1CFDFB1D) [05584E70 - Unity Root Domain] + 0x0
(0x1D080571) (Mono JIT code): (filename not available):  EffectManager:PlayEffect (string,UnityEngine.Vector3,System.Collections.Generic.List`1<int>) + 0x39 (1D080538 1D080576) [05584E70 - Unity Root Domain] + 0x0
(0x1D0802F0) (Mono JIT code): (filename not available):  VolleyFire:Play () + 0x5f0 (1D07FD00 1D08032A) [05584E70 - Unity Root Domain] + 0x0
(0x1D07DEA7) (Mono JIT code): (filename not available):  EffectVisuals:Update () + 0x17 (1D07DE90 1D07DEAC) [05584E70 - Unity Root Domain] + 0x0
(0x05A1F0C9) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (05A1F088 05A1F11D) [05584E70 - Unity Root Domain] + 0x0
(0x100F0548) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D7FA) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x01143D6E) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x28b9e
(0x011E532A) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xca15a
(0x011E5115) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xc9f45
(0x01136331) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1b161
(0x01136364) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1b194
(0x011AF400) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x94230
(0x0122BC7B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x110aab
(0x0122D765) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x112595
(0x0149FEE8) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123098
(0x014D4DD0) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x157f80
(0x7696337A) (kernel32): (filename not available): BaseThreadInitThunk + 0x12
(0x778E92E2) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x63
(0x778E92B5) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x36

========== END OF STACKTRACE ===========

**** Crash! ****
